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Wilfred Hughes
May 15, 2019 at 19:21
Reflections on Maxis, SimCity, and world views in computer games:
https://www.theatlantic.com/technology/archive/2015/03/video-games-are-better-without-characters/387556/
Video Games Are Better Without Characters
The real legacy of SimCity is its attempt—and failure—to make complex systems the protagonists instead of people.