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Wilfred Hughes
Jul 22, 2019 at 18:30
Making a Gameboy game in 2017, with a deep dive into the constraints of a 8MHz console with only 32KiB of memory!
https://www.gamasutra.com/blogs/DoctorLudos/20171207/311143/Making_a_Game_Boy_game_in_2017_A_quotSheep_It_Upquot_PostMortem_part_12.php
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