miniblog.
← Back to all posts
Wilfred Hughes
Feb 7, 2015 at 17:50
Interesting to see a Rust raytracer compile faster than the equivalent C++:
https://ruudvanasseldonk.com/2014/10/20/writing-a-path-tracer-in-rust-part-7-conclusion
- that itself is a compelling advantage.
Writing a path tracer in Rust, part 7: conclusion
After porting a reasonably-sized application to Rust, I still like the language a lot. C++ has a worthy opponent here.