An interactive site that asks to press random buttons, and predicts your next key press:
https://www.expunctis.com/2019/03/07/Not-so-random.html
miniblog.
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Trying to let my 3yo try as many different technology interfaces as possible.
Mouse: not too bad, especially after reducing sensitivity.
Keyboard: WASD is easy to lose track of in a sea of buttons.
Controller: requires both hands together, which is tricky. Arguably the left hand is more important too, hard for a right hander.
The motivations of YouCompleteMe, emphasising a design that requires the user to press no buttons to see completions:
Does usability research suffer from historical bias?
I've seen papers suggest that old-fashioned buttons with a bezel are better than the modern flat style. That seems reasonable, but I wonder if the effect would be smaller if early GUIs were flat.