New analysis tool in rustc: -Z print-type-sizes https://github.com/rust-lang/rust/pull/37770 which shows the memory size of types. Useful in many languages!
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Watching Hytale vs Minecraft discourse reminds me of how games feel different when they're new.
Single player games have an online discussion that occurs shortly after release.
Multiplayer games rapidly develop a meta. I tried UT99 years after release and it wasn't as much fun.
It's funny how languages can offer multiple forms of syntax, but formatters standardise to a single form.
E.g. single vs double quotes in JS, optional semicolons in JS, different ways of grouping imports in Rust.
Should new languages be more syntactically opinionated?
AI agents (OpenClaw, Hermes Agent etc) seem to be increasingly standardising their design.
You have a UI for the markdown files writable by the agent (sometimes just Obsidian) plus a set of CLI tools for performing actions.
I've seen so many new CLIs recently too.