On two separate occasions now I've released a v1 on @melpa_emacs and received my first pull request in under 24 hours. Discoverability!
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Here's a weird UI pattern I haven't seen before. This sanitizer will keep things clean for 24 hours, so the time counts *down*.
Every time I see it, it looks like 24 hour clock showing the wrong time!
It's odd that games often show the hours played, but I've not seen this in other apps.
"You've spent 20 hours talking to this person." Would this be a usage deterrent? If so, why do many games offer it by default?
Today I learnt that Emacs 28 shipped a context-menu-mode! https://oylenshpeegul.gitlab.io/blog/posts/20230129/
This seems quintessentially Emacs: deeply hackable, but building UI features in an order very different to the mainstream.