Fascinating introduction to early hyperlinks: there were 'linkbases' (storing links separately from the content), they weren't 1:1 (one link could point to multiple destinations) and had gossip protocols to update on other servers!
https://moocs.southampton.ac.uk/websci/2014/02/21/open-hypermedia-web/ https://edshare.soton.ac.uk/6158/1/Open_Hypermedia.pptx
miniblog.
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An introduction to devcontainers, the advantages of a reproducible local dev environment and where it makes sense:
Short and very accessible introduction to implementing unification, including Python sample code:
https://www.youtube.com/watch?v=0DLdQ6yb7h8 is a really accessible introduction to programming workflows with Sly for Common Lisp.
The notion of 'stickers' is novel to me: you mark places in the code where you want to remember values (essentially tracing) or pop to a debugger (breakpoints).
