A quantitative defence of free/libre software: https://dwheeler.com/oss_fs_why.html
Related Posts
Learning software development through playing and contributing to a MUD: https://tashian.com/articles/how-i-learned-to-program/
Do any tech streamers try new software live? It'd be a really fun way of doing UX testing.
On thinking of books like software, treating them as evolving artifacts, and URLs versus paper book publishers: https://cs.brown.edu/~sk/Memos/Books-as-Software/