Interesting discussion on the motivations behind Go: http://t.co/JMCcWdro
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Text to speech systems seem to have largely avoided the uncanny valley effect. I've encountered robotic sounding voices but it's way less unsettling than bad CGI.
I'm not sure why this is. Maybe looking at faces is just way higher bandwidth so more things can go wrong?
I'm changing method definition syntax in my language:
// old
fun (this: Int) inc(): Int { this + 1 }
// new
method inc(this: Int): Int { this + 1 }
The original syntax was inspired by Go, but the new syntax is more grep-friendly and perhaps more readable. Not sure about the verbosity though. Thoughts?
It's interesting to see the "why not Rust?" discussions around the TypeScript news that they're using Go. It shows that Rust has reached a level of maturity that it's a default for some users.
Go does seem to be in a sweet spot for AOT languages with GC though.