Pharo's online API docs are pretty darn good, though still no substitute for the live environment: http://t.co/zM70FUhL8u
miniblog.
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Watching Hytale vs Minecraft discourse reminds me of how games feel different when they're new.
Single player games have an online discussion that occurs shortly after release.
Multiplayer games rapidly develop a meta. I tried UT99 years after release and it wasn't as much fun.
I hear people say that Go is often hard to search online (hence sometimes "Golang"), but the vast majority of language names are common words. Names with punctuation (C++, C#) are hard too.
Is this a big problem in practice? "Perl" isn't a dictionary word, but it's an exception.
The book 'The Art of the Metaobject Protocol' has two chapters in the public domain and available online!
Chapter 5: Concepts
Chapter 6: Generic Functions and Methods