TIL there's a fizzbuzz equivalent for computer science: "the rainfall problem". It's a fairly simple programming exercise with pretty thorough research about how tricky students find it: https://blog.acthompson.net/2018/01/how-hard-is-that-programming-problem.html (quite hard!)
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Is there a programming equivalent of the strawberry problem, i.e. a specific coding task that LLMs are consistently bad at?
I'd heard the conventional wisdom that UX research states that mice are more efficient than keyboards, but turns out there's virtually no research on this!
https://danluu.com/keyboard-v-mouse/
It's incredibly hard to explain adversarial problems to users. I see gamers sincerely asking "why doesn't the publisher just fix the cheater problem?".
This is exacerbated by the fact that sharing too many details of anticheat can make the problem worse.