I suspect every programming language eventually becomes dated.
As soon as you commit to 1.0, you will have design decisions that (with hindsight) are mistakes, and you can't fix them.
Design best practices change over time too. Immutability is a more common default now.
miniblog.
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I'm writing a Path type in my programming language but not sure what methods belong on a Path.
Should I have some_path.read_string() or fs::read_string(some_path) instead?
I love .method() for IDE completion, but I don't want Path to be cluttered. I'm also trying to avoid UFCS.
The author of rust-analyzer discussing how language features help or hinder fast IDEs.
If you allow `from m import *` you can't analyse files in isolation, and it's even harder in Rust.
Excellent series on Self, both the programming model and the tool chain.
I love how opening an inspector on a value (e.g. nil) then shows a link to all occurrences of the value in other open inspectors!