Interesting article on research progress on the Unique Games Conjecture and its ramifications for solving programs with constraints: https://www.quantamagazine.org/computer-scientists-close-in-on-unique-games-conjecture-proof-20180424/
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I'd heard the conventional wisdom that UX research states that mice are more efficient than keyboards, but turns out there's virtually no research on this!
https://danluu.com/keyboard-v-mouse/
It's odd that games often show the hours played, but I've not seen this in other apps.
"You've spent 20 hours talking to this person." Would this be a usage deterrent? If so, why do many games offer it by default?
Whilst LLMs don't always give an accurate answer, the UI is really compelling. I keep finding users whose favourite way of doing research is an LLM.