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Oct 17, 2025 at 22:52
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One interesting aspect of collecting coins in a platformer like mario: it makes the level stateful. You can see if you've been somewhere before based on whether there are coins present.
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Sylvain Soliman ☕️
J3RN :emacs: :haskell:
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May 24, 2019 at 22:33
Developing a 4D platformer, and doing indie development slowly without alienating your fan base:
https://www.vice.com/en_us/article/9kmknd/what-happened-to-miegakure-the-game-that-promised-the-4th-dimension