Fascinating deep dive into the relationship between full laziness and Haskell memory usage: https://www.well-typed.com/blog/2016/09/sharing-conduit/
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It's odd that games often show the hours played, but I've not seen this in other apps.
"You've spent 20 hours talking to this person." Would this be a usage deterrent? If so, why do many games offer it by default?
Is there any relationship between language adoption and the size of its standard library?
These days it seems completely orthogonal, but early Java adopters spoke highly of the collections library compared with C++.
Maybe it's the widespread availability of package managers?
I love how the CommonMark Spec has a test suite that's just a JSON array. It's really easy to test a library for compliance, and I've seen developers nerd-sniped into full compliance.
https://spec.commonmark.org/0.31.2/spec.json