CPU clock speed, FLOPS, number of cores, die shrinking: progress in all these areas is now much slower.
What areas of tech are still exponential?
miniblog.
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The games console market is fascinating: there's incentive to *not* provide upgraded models.
You want the guarantee that a game for $X just works on any $X purchased.
E.g. the Switch OLED has a bigger screen, and a better CPU than the original, but it's downclocked to match the original Switch's CPU.
I find it really interesting how some areas of tech are widely expected to improve radically (e.g. LLMs and smart home tech), others gradually (CPU speed, battery capacity) and others very slowly (e.g. compiler optimisations).
Predicting the future is hard.
I'm implementing an interpreter, and wondering how often I should check for interruptions (e.g. Ctrl-C).
I don't want to spend too much CPU time checking whether I've been interrupted, but I also want slow programs to stop promptly. It's tricky.