Excellent deep dive on the size of Rust data types:
miniblog.
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A great deep dive on building GitHub's code view, optimising React, scaling to thousands whilst supporting both Ctrl-F and syntax highlighting:
Fascinating deep dive on Twitch deliberately constructing a 10GiB array to reduce the number of GC cycles in Go: https://blog.twitch.tv/en/2019/04/10/go-memory-ballast-how-i-learnt-to-stop-worrying-and-love-the-heap/
(This trick is no longer necessary in the new Go 1.19 apparently, as it's added a GOMEMLIMIT environment variable.)
A deep dive on ABI design tradeoffs, and how Swift approached the problems in this space;
https://gankra.github.io/blah/swift-abi/
(Compared with C++/Rust, it avoids monomorphisation and does more boxing, with attention to details that affect performance)

