It's common to be pessimistic about block-based programming, usually due to the scaling difficulties.
https://kakaroto.homelinux.net/2017/11/introduction-to-reverse-engineering-and-assembly/ comments how valuable (and common!) block-based visualisation of logic is!
miniblog.
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Here's a cute lint feature I haven't seen before: an estimate of how long an issue would take to fix!
Link: https://codeclimate.com/github/Wilfred/metawiki/issues?category=duplication&engine_name%5B%5D=structure&engine_name%5B%5D=duplication
(It's a really small project, so 2 hours seems pessimistic.)
@azure@pleroma.site Agreed, just-so stories often sound plausible and then some releases a great Free software implementation of $THING.
I do suspect there are some domains where the incentives don't work for FOSS though. Projects needs to be fun to work on (for small hobbyist/side projects) or valuable for corporations to publish (so they hire someone to work on it).
AAA games or tax software probably won't become FOSS. Am I too pessimistic?
Interesting (though pessimistic) commentary on the fundamental value of bitcoin: the network is only viable if the value of a bitcoin exceeds the mining cost.


