A snake game implemented entirely in the browser element inspection interface! https://matthewrayfield.com/goodies/inspect-this-snake/
A wonderful example of creative computing.
miniblog.
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I'm super impressed by how many lint rules can be implemented with just eslint's no-restricted-syntax and selectors. Example:
{
selector: "ExportNamedDeclaration[declaration=null][source=null]",
message: "Add `export` directly to the function instead of a block export."
}
There's a class of performance bugs that you can feel.
Today I inadvertently implemented "Schlemiel the Painter's algorithm", and it's obvious: performance was great at first, and then it gradually deteriorates.
Today I learnt that the Glamorous Toolkit has its own VM, implemented in Rust, which wraps the Pharo smalltalk environment!