"It is a fundamental fact of music that log₂3 is irrational" http://t.co/yyD9At09LI
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It's incredibly hard to explain adversarial problems to users. I see gamers sincerely asking "why doesn't the publisher just fix the cheater problem?".
This is exacerbated by the fact that sharing too many details of anticheat can make the problem worse.
I don't care what your project's test coverage is, but the fact that you're measuring it is a great sign.
Fun fact: for simple text diffs, difftastic is now constrained by terminal output performance!
I halved instruction counts for diffing a 300KLOC text file against "" and I only went from 8.2 seconds to 6.5 seconds.