Further optimising rustc, with a mix of direct performance work and improving the toolchain for benchmarking! https://blog.mozilla.org/nnethercote/2020/08/05/how-to-speed-up-the-rust-compiler-some-more-in-2020/
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I'm super impressed that LLMs are scaling down and WebGPU is improving to the point that you can run a reasonable LLM in the browser!
Rust macro errors are significantly improving:
I've released difftastic 0.22!
* Added PHP, and improved C++ and Rust
* Files are split on clearly unchanged regions before diffing, hugely improving performance
* A ton of improvements to nested diff heuristics



