I'm a big fan of segmented stacks (or 'split stacks'), where stack frames are heap allocated, You can write recursive functions with less worry, and you get better tracebacks than TCO.
Go is the most popular language with this feature, to my knowledge:
miniblog.
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I'm writing a Path type in my programming language but not sure what methods belong on a Path.
Should I have some_path.read_string() or fs::read_string(some_path) instead?
I love .method() for IDE completion, but I don't want Path to be cluttered. I'm also trying to avoid UFCS.
The author of rust-analyzer discussing how language features help or hinder fast IDEs.
If you allow `from m import *` you can't analyse files in isolation, and it's even harder in Rust.
Excellent series on Self, both the programming model and the tool chain.
I love how opening an inspector on a value (e.g. nil) then shows a link to all occurrences of the value in other open inspectors!