Amazing project that trained the GPT-2 language model on text adventure games, producing a game that allows arbitrary prompts!
Game: https://aidungeon.io/
About: https://pcc.cs.byu.edu/2019/11/21/ai-dungeon-2-creating-infinitely-generated-text-adventures-with-deep-learning-language-models/
(Ironic that a text game has large GPU requirements to run too.)
miniblog.
Related Posts
An ad hoc, informally-specified, bug-ridden, slow implementation of half of a text adventure game -- or as I like to call it, a compiler.
Inform, the programming language built for writing interactive fiction (i.e. text adventure games), is now open source.
The compiler and toolchain may also be the largest literate programming codebase to date!
Emergent behaviour of agents in early text adventure games (The Hobbit, released 1982): https://if50.substack.com/p/1982-the-hobbit
