Optimizing Rust Struct Size
https://camlorn.net/posts/April 2017/rust-struct-field-reordering.html (an optimisation that's not possible in C, because it would break ABI!)
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TIL Rust has an ambiguity `if Foo {}` -- is `Foo` a value of type bool, or a struct?
Rust solves this by defining a grammar production 'any expression except struct literals' and using it in this position.
Structs are great in Rust, but sometimes I find them a bit heavyweight. There's a little more syntax than e.g. OCaml, for type definitions and usages.
I end up using more structs (records) in OCaml as a result.
rust-analyzer has "convert tuple to named struct", which helps.
TIL that Rust has a (i) icon that shows relevant traits that a type implements. This is useful to understand that e.g. .iter() on a Vec<T> iterates with &T.
https://doc.rust-lang.org/std/vec/struct.Vec.html#method.iter
It looks like one of my bug reports was mentioned, so I'm delighted but wish I'd noticed earlier!
