A remarkable amount of Rust optimisation is just finding ways to avoid allocations.
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I've just squeezed another 5% of performance out of difftastic by finding a few HashSet values that weren't FxHashSet.
I do wonder whether hash DoS resistance is a good default. Sure, Rust programs are often pretty fast anyway, but it feels like a different threat model to the rest of Rust.
There are *so many* ways that reading a text file can fail.
Maybe it doesn't exist, it's a broken symlink, it's actually a directory, it's not the encoding you expected, or perhaps you just don't have the correct permissions.
Reporting good errors is surprisingly labour intensive.
I would have thought that invoking a C compiler would be a solved problem. Looking at Rust's cc crate there's a remarkable long tail of corner cases to fix.
Exotic CPUs, microarchitectures, compiler differences, operating system differences, etc.
https://github.com/rust-lang/cc-rs/blob/main/CHANGELOG.md