Enforcing that globals are assigned first in Lua: https://metalua.luaforge.net/src/lib/strict.lua.html (💪 metaprogramming, something I normally associate with slow PLs)
Related Posts
Today I learnt that Lua projects often use *3* spaces for indentation! https://github.com/luarocks/lua-style-guide/blob/master/README.md#indentation-and-formatting
I initially thought something was very wrong with editor config.
It's really satisfying to use a profiler for the first time on a project. I always find a big performance win with only a small code change.
It's never the code that I expected to be slow, however!
It's so strange that we talk about languages being slow, and have done for years. Computer performance has increased so much in this time.
https://hbfs.wordpress.com/2009/11/10/is-python-slow/ (shared on HN in 2009) discusses Python being slow. My underpowered Thinkpad has 20x the single-threaded performance! https://www.cpubenchmark.net/compare/73vs3766/AMD-Athlon-64-4000+-vs-AMD-Ryzen-5-PRO-4650U
Maybe *relative* performance of languages matters more?