This announcement of VisualAge 1.0 for Java (released 1997) is cute. How could Java be revolutionary without a "new killer op-code or do-loop"?
I particularly like how the free edition limits you to creating 100 classes.
miniblog.
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As a kid I didn't particularly like bosses in games: they were a bother that you couldn't skip. Now, I see so many bosses with *amazing* designs.
I think I'm just less intimidated. Platformers also let you wait until you're ready more often too.
I enjoyed this article about personal project programming, but I particularly liked this definition:
"Production code has a phone number to call when it breaks"
I've started keeping a list of particularly interesting bugs and patches that I've worked on: https://github.com/Wilfred/interesting-code
The time that I once removed *a single closing paren* in Emacs is still my favourite.