I've seen computer games that give you gameplay tips on loading screens. Perhaps compilers could do same thing?
Whilst you're waiting for the compile to complete, you could say "now in version X, new syntax Y!"
miniblog.
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Clippy has a delightful lint against 'A'..'Z' because this is an exclusive range, so it only covers 'A' through 'Y'! https://rust-lang.github.io/rust-clippy/master/index.html#/almost_complete_range
Saved me a tedious bug today.
I like the notion of "pac-man complete", the idea that your programming language needs enough effects/IO to do a 2D game: https://prog21.dadgum.com/23.html
We should have more levels of language capability. 'Can do Hello World' and 'can do fizzbuzz' are useful for a new language.
YAML is a funny language: it's not Turing complete, but it can have arbitrary code execution bugs.