"The less often you run a script, the chattier the interface should be."
miniblog.
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As a kid I didn't particularly like bosses in games: they were a bother that you couldn't skip. Now, I see so many bosses with *amazing* designs.
I think I'm just less intimidated. Platformers also let you wait until you're ready more often too.
You can often estimate the age of a website based on how well it displays on mobile.
All my sites end up with media queries in the CSS for narrow screens. It's so hard to design a single UI that scales from phone to desktop otherwise.
It's so hard to talk about probabilities. Casual conversation often conflates 'the likelihood of an event happening' with 'how strongly I believe in my assessment'.
For example, I'm very confident (say 90%) that the coin in my pocket is 50% likely to land on heads.