Spent some interesting time reading about the Secure Scuttlebutt protocol. The idea of syncing all the posts of a person or server ('pub') by gossip reminds me of FireChat, but I wonder how it scales.
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It's odd that games often show the hours played, but I've not seen this in other apps.
"You've spent 20 hours talking to this person." Would this be a usage deterrent? If so, why do many games offer it by default?
I'm intrigued to see that Google has quantified that new code is generally buggier and less secure than code that has existed in your codebase for longer: https://security.googleblog.com/2024/09/eliminating-memory-safety-vulnerabilities-Android.html
The Matter protocol is excellent for puns.
"Does it Matter? It doesn't Matter."