Plans for low-level font rendering API in Rust and ultimately Firefox: https://docs.google.com/document/d/1aw41q_izail-p99mN8dHrJeh9tMQ-Pldi54W6m7MHU8/edit
Rendering fonts is one of those hugely complex issues that computer solve and I'm very ignorant about. We are lucky to not start with blank machines.
miniblog.
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Go has a wonderful, accessible discussion of how it does inlining today, the downsides, and the plans for 1.22:
Whilst there are no plans for a Rust 2.0, there is an interesting list of desirable breaking changes:
@scrutinizerci any plans for code highlighting? E.g.